Posts: 2 Location: Santa Cruz
Wed 15 Sep, 2004 8:37 pm
In your initial posting and throughout this thread, there are many questions regarding various aspects of the armoured joust. Too many for me to address at one sitting, but I'll keep hacking away at them every chance I get. One of the most recent was in regard to the type of saddle used. Again, with little deference for historical accuracy, we used whatever type of saddle was most conducive to the current event. By that I mean, when we were "gaming" we would use Portuguese saddles, as the high front and back would give much greater stability. When dipping over the side of the horse to grab a flag positioned a foot-and-a-half off the ground, one could hook the high leg around the back of the saddle and drop nearly low enough to touch the ground. Word of caution - be sure your saddle is cinched up REALLY snug. I've had the saddle slip and send me flying right into the flag on one occasion. Also, and this is something I noticed at the International Jousting Championship in Sonora last weekend, the Portuguese saddle also provides support for rising up in the seat. It is vital to come out of the saddle (even if only slightly) to allow the legs to act as shock absorbers and assist in smoothing out your ride and thus your lance and spear accuracy. Most all of the competitors at Sonora remained seated and were bouncing like crazy - it was no wonder so few rings were achieved. For an example of what I mean, you can check out the Silver Knights Joust Team website (http://www.skjoust.com/mike.htm) and scroll down to the shot of me splitting an apple. You can see that I am practically standing straight up in my stirrups.
Now... when it comes to doing a stunt fall, that is a whole other story. English, English, English! And depending on the type of fall you are doing, pick one with a higher arch in the back (for forward leaps), or one with hardly any back at all (for roll-offs). You're risking more than your neck trying to do a high speed fall from a Portuguese. Any piece of saddle that has any chance of hanging up any part of your armour (all the way down to your spurs), can be extremely hazardous. Even large flapping caparisons can be dangerous (I had one cover my leg as I was trying to lift it over, the spur got caught and I got dragged about fifty feet). That said, let me address the question of "what's a good time to learn to fall?" When I was hiring and training Knights at Medieval Times, it was one of the first things I taught and had the guys practice on a daily basis (you don't have to be a good rider to be a good "faller"). You start out by doing stationary dismounts while someone else holds the horse. I teach three style of falling - the running dismount, the roll-off, and the roll-out. The running dismount is the most dangerous, looks the most dramatic, and unfortunately is the most unrealistic. It is exciting because the horse continues to run at full tilt, and a well-executed fall allows you to hit and roll with a great deal of forward momentum. It seems fake, though, if one were to think about it - "How the hell is the knight getting knocked forward when the blow from the lance should have knocked him backwards?" This is the fall of choice at Medieval Times where it is safer to land in the deep sand (though I did tear my medial meniscus doing one such fall). The roll-off is more realistic, but it can be dangerous as hell. The objective - let the impact of your opponents lance topple you off of the back of the horse. Problems - 1) how does your horse feel about you going over the ass end? 2) If he's got a bouncy back end, it can send you flying off-balance forcing you to land on your back or head instead of your feet (the optimal landing) 3) Does your horse like to stop when not being coaxed forward? I had a horse like this once. I started rolling off the back, which is assisted by his forward speed. He puts on the breaks, and there I am with my legs half up over my head, but still on his back (so I just rolled off the side). I even designed a stunt fall using "L" irons securely lashed to the girth straps about 15" above the stirrups. The irons acted almost like a launching pad. Prior to the fall pass, I'd take my feet out of the stirrups and place them on these "pegs". At impact, I would launch myself upward and backward out of the saddle, landing on my feet behind the horse and, of course, promptly flopping to my ass, as though seriously injured. We never did either of these falls at Medieval Times (worker's comp issues), but we did them regularly at the New York Renaissance Faire. The last fall, and by far the safest, is the roll-out. It can look pretty dramatic if acted out properly, but it can also be the most boring. It works like this: Take the hit and flop back in the saddles losing your
shield and reins; rebound forward throwing your arms around your horse's neck; while there, grab the reins and bring the horse to a near stop; while still leaning forward near your horse's neck (pick one side or the other), bring your opposite leg over and spin to the ground. This can be made to look more dramatic if you pull the opposing rein to steer your horse away from your fall giving you some momentum and looking almost as though you were flung from his back.
All right... I'm sure I've bored everyone enough.
I hope that it was helpful, without putting you to sleep.